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Tips, Tricks, and Everything Else you didn't need to know
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= For Lanns = == Lann Intro == === What Lann's Are === Lann's are the damage dealers of Vindictus. Using their high attack rate they deal the most damage in this game, specifically with the twin spears [[3960 Hurricane | Hurricane]] smash attack. Lann is also a highly solo-able character with twin swords. Lann uses up a lot of stamina, and does not have as many special skills as other classes. Your basic 'beat the living shit out of them' character. Lanns have a fast attack rate. Lanns main stat that needs to be improved is agility, but use strength, agility, and willpower. === Choosing What Lann You Want === ==== Twin Swords ==== For sword smashes and skills, see [[#Swords|Sword Skills]] '''Pros''' *Easier to solo with due to dodge-ability. *Can avoid attacks easier than Spears due to Slip Dash. *Uses less Stamina than Spears while dodging. *Can take advantage of a boss's short openings. *Thousand Needle Smash's shock wave has a huge AOE. *Double Crescent can knock a boss's item off and knock bosses down. *No Fury Infusion means you get to keep your health. *With Slip Dash you can stick closer to bosses and do damage. *Can preform quadruple combo that spears Lann cant. *Easier to gain SP. '''Cons''' *No Fury Infusion which means less Critical Hits. *Spears does high damage, but this can be over come by continuous attacking or good timing. *Spears has a longer reach. *Lag can inhibit ability to chain combos. *Can get knocked back during combos. '''Overall, Twin Spears and Twin Swords are balanced. Choose based on your playstyle.''' ([[User:Djjdiss|Djjdiss]] guide on twin sword Lann's is a great place to pick up a couple tips. [[Twin Sword Lann Guide]] '''Note''':Personally I recommend building strength instead of his will build, but thats just me.) '''Writers Bias Brain Washing Technique''' ::My personal choice because: ::#Dont have to party = less lag. ::#Ability to get break offs. ::#Dont sacrifice HP for damage, I already die enough. ::#Spears cost more. ==== Twin Spears ==== For spear smashes and skills, see [[#Spears|Spear Skills]] '''Pros''': *Higher damage output than swords. *Dodge roll obtained, which inflicts a smash attack and can be used to cancel lag between attacks. *Longer reach than swords. *[[3960 Hurricane]] has MASSIVE range and allows for more mobility than swords. *[[Fury Infusion]], a self buff which fully restores stamina upon use, greatly increases Critical Chance, and gives a MASSIVE DPS increase whenever it is active. It's Spear Lann's most important skill. The skill can also be used infinitely at 1 HP. '''Cons''': *Less survivability than swords due to lack of invincibility frames. *Potentially less opportunities to attack, as swords can remain close to a boss, slipping through its attacks, while spears must wait for an opening. This, however, largely depends on the skill of the player to exploit openings during a fight. *Dodge roll, while awesome, costs 30 stamina a use. This drains stamina FAR faster than swords, which have a low-cost [[Slip Dash Proficiency|Slip Dash]] which only gets cheaper the more you rank it. Also, dodge rolls don't have invincibility frames unlike Slip Dash. *[[Fury Infusion]] costs health, meaning that it must be carefully managed. Or the player can be pro and never get hit. *No [[Double Crescent]], a powerful two-hit Smash attack that can knock off a Boss' item. *Takes longer to fill SP. '''Overall, Twin Spears and Twin Swords are balanced. Choose based on your playstyle.''' (Stolen from [[User:beastlink|beastlink's]] [[Twin Spear Lann Guide]], if you wanna use spears, give it a read through.) == Skills == '''These are skill recommendations based off of what the skills do for the character. I personally recommend you follow your own path and decide what to level based on your style of gameplay.''' ===Swords=== '''Smashes for twin swords only!''' *[[Gut Stinger]]: (Smash) *[[Rising Crescent]]: (Normal) → (Smash) *[[Bear Blower]]: (Normal) x2 → (Smash) *[[Twin Edge 450]]: (Normal) x3 → (Smash) *[[Thousand Needles]]: (Normal) x4 → (Smash) '''Special Sword Combos''' *[[Thousand Needles|Thousand Needles(After Skill)]]: (Normal) x4+ → (Smash) *[[Thousand Needles|Thousand Needles(Skill Rank 9)]]: (Normal) x4+ → (Smash) → (Normal) '''Skills for twin swords only!''' <table class="realtable sortable"> <tr> <th class="unsortable" width="30px" > Icon </th> <th width="20%" > Skill<br /> </th> <th width="4%" > F<br /> </th> <th width="4%" > E<br /> </th> <th width="4%" > D<br /> </th> <th width="4%" > C<br /> </th> <th width="4%" > B<br /> </th> <th width="4%" > A<br /> </th> <th width="4%" > 9<br /> </th> <th width="4%" > 8<br /> </th> <th width="4%" > 7<br /> </th> <th width="4%" > 6<br /> </th> <th width="4%" > 5<br /> </th> <th width="4%" > 4<br /> </th> <th width="4%" > 3<br /> </th> <th width="4%" > 2<br /> </th> <th width="4%" > 1<br /> </th> <th > Total<br /> </th> </tr> {{:Slip Dash Proficiency |template=Skills List Entry}} {{:Nimble Dash |template=Skills List Entry}} {{:Smash: Thousand Needles |template=Skills List Entry}} {{:Double Crescent |template=Skills List Entry}} {{:Twin Sword Mastery |template=Skills List Entry}} {{Hidden | header= Sword Ranking Recommendation | content=<br> '''Ranking Order'''<sup>As recommended by me</sup><br> ''Tier 1'': :'''[[Smash: Thousand Needles]] Rank 9''': The AoE smash attack that comes with this rank is extremely useful. :'''[[Slip Dash Proficiency]] Maxed''': Slip dash is sword Lann's most important move. The lowered stamina use and increase in invincibility frames is worth it. :'''[[Gliding Fury]] Maxed''': Lanns' most powerful move, and maxing it gives you the ability for [[Lightning Fury]]. :'''[[Battle Respiration]] Maxed''': Very important due to how fast Lann runs out of stamina. ''Tier 2'': :'''[[Critical Rate]] Maxed''': The 2 Fury's requires you to get a Critical Hit with a smash to use them, making this skill the most important one in this tier. :'''[[Heavy Armor Proficiency]] Maxed''': Although this isn't required till level 34 when you get the skill [[Weight Endurance]], it is still imperative to rank. :'''[[Weight Endurance]] Maxed''': This skill is required to wear any armor above the rank of light armor. ::[[Plate Armor Proficiency]] Rank B: Rank B proficiency gives you the ability to wear the [[Laghodessa Slayer Set]] and isnt required until you get to the 40s but is still something that needs to be ranked. :'''[[Double Crescent]] Rank 9''': Not only is double crescent extremely important to sword Lannes, at rank 9 you gain the ability to use it after [[Nimble Dash]]. :'''[[Willpower Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[Agility Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[Strength Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[Combat Mastery]] Rank C''': At rank C the SP skill [[SP: Berserk|Berserk]] becomes available, which is sword Lanns' only attack buff. :'''[[SP: Berserk]] Maxed''': Gives Lann and party a 340 attack increase. ''Tier 3'': :'''[[Standing Endurance]] Maxed''': Although the idea is not to get hit, standing endurance keeps you on your feet for when you do get hit.<br>(Note: I suggest not ranking this skill until you get the title Windmill Expert, as killing things with windmill requires you to be knocked down.) :'''[[Smash Mastery]] Maxed''': Important for maxing out Lanns' damage, but sword Lann is more about survivability then dealing damage. :'''[[Lightning Fury]] Maxed''': Not to important seems how you need quite a bit of critical % to even attack with this skill, increasing damage in a skill you can hardly ever use is pointless. ''Tier 4'': <br>At this point you should start maxing out all other skills. These are skills you should wait to rank till last due to how pointless and irrelevant they are. :'''[[Meditation]]''': Should only be ranked once to Rank E, otherwise this is a terrible investment that takes over a year pay for the AP you spend on maxing it. :'''[[Fury Infusion]]''': Spear only skill. :'''[[Twin Spear Mastery]]''': ... Do I really need to explain it? :'''[[SP: Slashing High]]''': Gives you unlimited stamina for awhile as well as makes it impossible for you to be knocked back. This skill hardly helps sword Lann. :'''[[Secondary Weapon Mastery]]''': Very pricey and only gives you the ability to use new secondary weapons. :'''[[Cloth Armor Proficiency]]''': Utterly pointless. }} ===Spears=== '''Smashes for twin spears only!''' *[[Tail Piercing]]: (Smash) *[[Silent Hawk]]: (Normal) → (Smash) *[[Sudden Blast]]: (Normal) x2 → (Smash) *[[Moon Splitter]]: (Normal) x3 → (Smash) *[[3960 Hurricane]]: (Normal) x4 → (Smash)+ '''Skills for twin spears only!''' <table class="realtable sortable"> <tr> <th class="unsortable" width="30px" > Icon </th> <th width="20%" > Skill<br /> </th> <th width="4%" > F<br /> </th> <th width="4%" > E<br /> </th> <th width="4%" > D<br /> </th> <th width="4%" > C<br /> </th> <th width="4%" > B<br /> </th> <th width="4%" > A<br /> </th> <th width="4%" > 9<br /> </th> <th width="4%" > 8<br /> </th> <th width="4%" > 7<br /> </th> <th width="4%" > 6<br /> </th> <th width="4%" > 5<br /> </th> <th width="4%" > 4<br /> </th> <th width="4%" > 3<br /> </th> <th width="4%" > 2<br /> </th> <th width="4%" > 1<br /> </th> <th > Total<br /> </th> </tr> {{:Fury Infusion |template=Skills List Entry}} {{:Twin Spear Mastery |template=Skills List Entry}} {{Hidden | header= Spear Ranking Recommendation | content=<br> '''Ranking Order'''<sup>As recommended by me</sup><br> ''Tier 1'': :'''[[Fury Infusion]] Maxed''': Increases your damage and critical %, not to mention lowers HP sacrifice cost. :'''[[Smash Mastery]] Maxed''': Gives you maximum damage for spear Lann's [[3960 Hurricane]]. :'''[[Twin Spear Mastery]] Maxed''': Slip dash is sword Lann's most important move. The lowered stamina use and increase in invincibility frames is worth it. :'''[[Gliding Fury]] Maxed''': Lanns' most powerful move, and maxing it gives you the ability for [[Lightning Fury]]. :'''[[Lightning Fury]] Maxed''': Not to important seems how you need quite a bit of critical % to even attack with this skill, increasing damage in a skill you can hardly ever use is pointless. :'''[[Battle Respiration]] Maxed''': Very important due to how fast Lann runs out of stamina. ''Tier 2'': :'''[[Critical Rate]] Maxed''': The 2 Fury's requires you to get a Critical Hit with a smash to use them, making this skill the most important one in this tier. :'''[[Heavy Armor Proficiency]] Maxed''': Although this isn't required till level 34 when you get the skill [[Weight Endurance]], it is still imperative to rank. :'''[[Weight Endurance]] Maxed''': This skill is required to wear any armor above the rank of light armor. ::[[Plate Armor Proficiency]] Rank B: Rank B proficiency gives you the ability to wear the [[Laghodessa Slayer Set]] and isn't required until you get to the 40s but is still something that needs to be ranked. :'''[[Willpower Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[Agility Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[Strength Mastery]] Maxed''': One of the main stats needed for Lann. :'''[[SP: Slashing High]]''' Maxed: Gives you unlimited stamina for awhile as well as makes it impossible for you to be knocked back. This skill is amazing in combination with [[3960 Hurricane]]. ''Tier 3'': :'''[[Standing Endurance]] Maxed''': Although the idea is not to get hit, standing endurance keeps you on your feet for when you do get hit.<br>(Note: I suggest not ranking this skill until you get the title Windmill Expert, as killing things with windmill requires you to be knocked down.) :'''[[Combat Mastery]] Rank C''': At rank C the SP skill [[SP: Berserk|Berserk]] becomes available, which is sword Lanns' only attack buff. :'''[[SP: Berserk]] Maxed''': Gives Lann and party a 340 attack increase. ''Tier 4'': <br>At this point you should start maxing out all other skills. These are skills you should wait to rank till last due to how pointless and irrelevant they are. :'''[[Meditation]]''': Should only be ranked once to Rank E, otherwise this is a terrible investment that takes over a year pay for the AP you spend on maxing it. :'''[[Slip Dash Proficiency]]''': Sword only skill. :'''[[Twin Sword Mastery]]''': ... Do I really need to explain it? :'''[[Secondary Weapon Mastery]]''': Very pricey and only gives you the ability to use new secondary weapons. :'''[[Cloth Armor Proficiency]]''': Utterly pointless. :'''[[Double Crescent]]''': Sword only skill. :'''[[Smash: Thousand Needles]]''': Sword only skill. }} === All Skills === <!--{{Hidden |header=blahblah |content=blahblah}}--> For a list of all Lann skills, see [[:List:Lann Skills|Lann Skills]] == Equipment == === Swords === General Progression of Swords. :[[Crimson Blade Twin Swords]] → [[Skyfrost Twin Swords]] → [[Twin Red Metal Longswords]] → [[Twin Bone Spiked Longswords]] → [[Blade of Ykesha]] → [[Soul Slasher]] :'''Lv12''': [[Skyfrost Twin Swords]] :'''Lv20''': [[Twin Red Metal Longswords]] ::''Lv28: [[Twin Bone Spiked Longswords]]'' :'''Lv32''': [[Blade of Ykesha]] :'''Lv38''': [[Soul Slasher]] *Most people make the [[Twin Bone Spiked Longswords]] for lvls 28~31 but personally I just stuck with the Red Metal swords. *All weapons level are given for crafting level, not ability to equip level, which may be lower. ::[[Skyfrost Twin Swords]] can be equipped at level 1 if you buy it. ::[[Twin Red Metal Longswords]] can be equipped at level 12 if you buy it. === Spears === General Progression of Spears. You can gain the ability to wield twin spears at lvl 24 so swords until then are listed. :[[Crimson Blade Twin Swords]] → [[Skyfrost Twin Swords]] → [[Twin Red Metal Longswords]] → [[Iron Twin Spear]] → [[Executioner]] → [[Blood Lancer]] → [[Golden Scale Twin Spear]] :'''Lv12''': [[Skyfrost Twin Swords]] :'''Lv20''': [[Twin Red Metal Longswords]] :'''Lv24''': [[Iron Twin Spear]] :'''Lv28''': [[Executioner]] ::''Lv30: [[The Reaper]]'' :'''Lv32''': [[Blood Lancer]] :'''Lv36''': [[Golden Scale Twin Spear]] *Another option to the [[Executioner]] is [[The Reaper]], it has more Agility, but less Attack and Strength. Not to mention the Executioner is easier to get a hold of. *One other thing to notice is the difference between the [[Executioner]] and the [[Blood Lancer]] is the Blood lancer has 400 more Attack and 10 Int, where as the Executioner has less Attack but has 12 more Strength, and 10 Agility. === Armor === General Progression of Armor. Starting at level 10. :[[Crimson Rage Set]] → [[Savage Leather Armor Set]] → [[Blood Prince Set]] → [[Spider Lord Set]] → [[Laghodessa Slayer Set]] :'''Lv12''': [[Crimson Rage Set]] ::''Lv26: [[Savage Leather Armor Set]]'' :'''Lv34''': [[Blood Prince Set]] :'''Lv41''': [[Spider Lord Set]] :'''Lv44''': [[Laghodessa Slayer Set]] *Savage Leather is optional, but you can not wear the full Blood Prince set until you are level 34. *Spider Lord Set is required to make Laghodessa Slayer Set. *All armor level are given for crafting level, not ability to equip level, which may be lower. ::[[Spider Lord Set]] can be equipped at level 38 if you buy it. == Bosses == A list of boss tricks and strategies that only Lann can do, for basic information and strategies, please see: [[#Bosses|Bosses]] #The [[Gnoll Chieftain]]. If you slip dash to the right side of the Gnoll Chieftain's circular swing. You can slide right under it without getting hurt. #The [[White Tyrant]]. This boss has 2 major flaws a Lann can exploit. Flaw number 1. The white tyrants most basic attack is to squat into a pouncing position, then to raise its left arm and crush you. This is perfect for a small simple slip dash right under his left arm, it will leave you unharmed, and in perfect position to counter attack. Just make sure you time your slip dash right because the tyrants attack does track. Flaw number 2. The tyrants roar when he is at low health. This is a well known flaw, but I thought I would mention it for spear Lanns specifically. This is a perfect time to do a [[3690 Hurricane|hurricane]] on him without getting touched. Just make sure you stay behind him, or to his side. I'd recommend the tyrants left side because his first attack does slant to the right a little bit. == Titles == Full list of titles: [[Titles]] Useful tips on achieving titles for Lanns. *Vampire Piercer Titles: Vampires [[Mob Center|center]] is located right about there hips, and this stays the same weather they are standing or knocked down making it easy for you to spear them while they are on the ground (when they start to get up there hit box reverts back to match the body). To get these titles I would recommend doing 1 double crescent on a [[Vampire]] or [[Elder Vampire]] then auto throwing a spear. Make sure you fully hit them with the double crescent, if you did, it should knock them to the ground. If you aren't confident you've done enough damage to spear them, then give them 1 or 2 normal hits, then auto throw the spear. *Windmill Expert Title: This title is one of the biggest pains to get due to [[Windmill]]s low damage. The method I found was to use [[King Icedredge]]s. They are stuck in place, and every attack they do will knock you down, I can guarantee it as long as your [[Standing Endurance]] is Rank C or lower. Get the Icedredge down to just barely a sliver of HP left, then run next to him and wait until he does a single forward attack. As long as you are hugging him, you will trapped between where he hit the ground and his body, letting you do 1 windmill and therefore kill him. Another tactic that high levels should be able to use is simply going back to perilous ruins and find a Spider pit(see [[#Traps|Traps]]) then letting the spiders hit you until you are knocked back. This requires a lower [[Standing Endurance]] rank and a high damage/windmill damage output. :'''Writers Note''': I used a mixture of both tactics, first I used the [[King Icedredge]]s until I capped. According to the Vindictus calculator(see [[#Stats|Stats]]), I did 23 damage every windmill, and it took 2 to 3 windmills to kill a spider. So that should give you an estimate as to where you should be at to get the title that way.
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