Juggernaut | |
Type | Machinery |
Location | Misty Summit Boss of The Deep Mines |
Alignment | Aggressive |
Season | Season 2 |
Stats[ | ]
Lv. 50 - 69 Mode |
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Level: 65 Exp: ?
HP by Group Size -
1: ?
2: ?3: ?
4: ? |
Lv. 70 - 80 Mode |
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Level: 80 Exp: ?
HP by Group Size -
1: 4,500,000
2: 4,500,0003: 4,500,000
4: 4,500,000 |
Related Titles[ | ]
Drops[ | ]
Regular Drops[ | ]
Materials | Equipment | Etc. | |
---|---|---|---|
All Modes | Coin Pouch | ||
Lv. 70 - 79 Mode | Juggernaut Arm Spike, Juggernaut Power Conduit, Juggernaut's Claw, Misty Summit Source | ||
Lv. 80 - 90 Mode | Dark Essence, Ruined Steel Mask, Juggernaut Arm Spike, Juggernaut Power Conduit, Juggernaut's Claw, Misty Summit Source | Righteous Enchant Scroll Enlightened Enchant Scroll Silent Enchant Scroll Journeying Enchant Scroll Declarative Enchant Scroll |
Quest-Only Drops[ | ]
Battle Skills & Attacks[ | ]
- Flesh arm (right arm):
- Hand and mouth filled with poison, Juggernaut swipes his arm from right to left, leaving behind a trail of poisonous smoke.
- Poisonous smoke will stay for a short period. It damages and poisons anyone who enters/re-enters the area.
- Leans on his elbow, then flips his body to the left.
- Hand and mouth filled with poison, Juggernaut swipes his arm from right to left, leaving behind a trail of poisonous smoke.
- Machine Arm (left arm):
- Quick jab.
- Swipes from left to right.
- Long start-up animation.
- Slams the ground with his arm, dealing damage in an AoE, then swipes with right arm and falls over.
- Long start-up animation.
- Roars, shoots out his claw at a target and grabs it, then slam the ground, dealing massive damage to the grabbed target.
- Long start-up animation
- Also deals minor damage in an AoE when he slams his arm.
- Leans on his elbow, then flips his body to the right.
- Leaps to the ceiling, then either:
- Roars, his hind legs move violently, then charges forward. Juggernaut might not travel as far if he collides with a player, but he will still deal damage
- Slams down both arms. This causes a flinch and does not hit targets behind him.
- Jumps backward.
- Shoots out a lightning bolt that bounces between target. It will stop bouncing if it miss its target.
- Roars and slams both arms to the ground, knocking away all players around him (minor damage). Juggernaut will try to reach the center of the room:
- Juggernaut can repeat this attack many times if surrounded.
- After successfully reaching the center of the room, Juggernaut will become invincible, it will shoot out many bombs and start charging:
- Lightning will strike across the room.
- Bombs MUST be picked up and thrown at Juggernaut to stop him from 'recharging'. 10 bombs must strike Juggernaut to stop him. Bombs will explode on their own after a while, dealing damage to nearby players.
- Stopping Juggernaut from charging up will cause a system message notifying players that his face is vulnerable. He will take extra damage for a short period. (About 30% increase in damage)
- Fail to stop Juggernaut from charging up, and he will hang onto the ceiling and have new attacks:
- Grabs a player and slams them against the ceiling, instantly killing them.
- Long reach.
- Shoots out a bouncing lightning bolt.
- Shoots poisons at all player. The poison will spread into an AoE when it touches the ground.
- Crashes down on its back and goes back to his normal patterns.
- Grabs a player and slams them against the ceiling, instantly killing them.
Tips & Advice[ | ]
- In bomb phase:
- Do not stand close together, spread out so the party can gather the most bombs, also to avoid getting hit by lightning that target other players.
- Lightning will strike a few seconds after Juggernaut starts charging, enough to pick up 1 bomb and throw it.
Additional Notes[ | ]
- Damaging the mask will reveal the inside of Juggernaut's skull to be hollow with a glowing core inside.