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Fiona Skill Guide
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Fiona Skill Guide
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=== [[Campfire]] === Push ASAP to rank A (+350 AP). Ask no questions. Just do it. Then set up a [[Campfire Kit]] just inside the entrance to a "boss room" for every single boss fight thereafter. When in lowbie groups (or when helping out lowbies for seals), let the lowbies know you'll be setting up a campfire for the boss and make sure they know what to do with the campfire. If you build a campfire and sit at it for 10 seconds before engaging the boss, it confers two very long-lasting buffs on you: * A buff to your Attack (and Magic Attack) stats. * An armor regen buff that constantly repairs your armor every two seconds. ** At rank F, the buffs last for 10 minutes: +100 to Attack/Magic Attack and 12 points of armor regen every 2 seconds. That's roughly 16 seconds from nearly broken armor to fully repaired armor. While you're running around and fighting. No anvil or repair kits needed. ** At rank A, the buffs last for 12.5 minutes: +225 to Attack/Magic Attack and 56 points of armor regen every 2 seconds. That's only 4 seconds from nearly broken armor to fully repaired armor! Each campfire kit costs only 200 GP, so the cost of running a campfire for every boss battle is usually more than covered by the GP reward for finishing the battle. Ultimately, it's far more cost effective to set up a campfire for every boss fight than to burn through HP potions, repair kits, and resurrection consumables. One other bonus: Although each player in a party can receive only one application of the long-lasting buffs from a specific campfire (other players can subsequently set up a different campfire if needed to enable another application of buffs), the campfire itself never goes away and can continue to be used throughout the boss fight to sit and heal up (which saves on potions used) or you can use the repair anvil to repair broken armor. '''Tips:''' * As you approach level 12 and reach the pre-req to Nemesis (which is [[Gwynn's Revenge]]), start trying to hoard your AP and keep it near to the 100 AP limit so that when you finally complete Nemesis, receive the skill book, and hit level 12 to use the book, you can then pump as many AP as possible into it right away. Ultimately, you want to stop pretty much all other skill development as soon as you acquire Campfire so that you can push it ASAP to rank A. * Always set up a campfire right in the entrance to the "boss room", because the boss will often not approach the entrance way if you make him chase you to the other end and then you sprint back to the entrance. This enables you to use the campfire for healing and armor repair safely at various points even during solo battles. * Depending on how long it takes to clear out the initial trash mobs in a "boss room" ([[Friends?]], I'm looking at you!), you usually still want to set up the campfire immediately after entering the boss room, but you might not want to sit long enough to receive the ATK and armor regen buffs until ''after'' you've cleared the trash and only the boss is left. Get him to leave you alone as described in the preceding bullet, then sit down to acquire the buffs. * It's easy to miss the in-game instructions about how, exactly, to "sit down" to heal and receive the buffs. Just press F11 near the fire to sit. Move in any direction when you're ready to stand again.
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