Wild Star

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Wild Star (Skill).png
Wild Star

MAX RANK:
A

- Charge Wild Star for different effects. The longer it's charged, the more powerful it will be.
- Lv. 1: Light monsters will be launched into the air, leaving them open to additional attacks.
- Lv. 2: Light monsters will be launched higher into the air, dealing damage to the area upon landing.
- Lv. 3: Light monsters will be launched even higher into the air, dealing high damage to the area upon landing.
- Lv. 4: Perform a powerful rushing attack. Receive the Exhaustion status effect upon use. Receive the Vigor status effect when the attack succeeds.
Automatically link to Supernova when the enemy is knocked down, or Karok is about to use Clash.

<Controls>

Mouse: Press [Right-Click] then let go
Keyboard: Press [D] then let go

Awakening Effects:

- Increase Damage
- Reduces Stamina consumption

Additional Details[edit | edit source]

  • Delia-only skill.
  • Delia charges up to perform a powerful upper swing with her sword.
  • Wild Star can be charged up to four times.
    • However, this skill will be automatically used after the fourth charge.
  • A fully charged Wild Star can chain into Supernova if used on a downed enemy.
    • Supernova will activate right afterwards if the enemy was downed from being hit by Wild Star

How to Obtain[edit | edit source]

  • purchased at level 40 for 18,000 Gold (Icon).png.

Summary[edit | edit source]

  • Columns in red indicate ranks not currently released.
Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required Level 40 44 48 52 56 60 - - - - - - - - -
Damage increase [%] 10 5 5 5 5 5 7 7 7 7 7 7 7 7 7
Damage increase [%] (Total) 10 15 20 25 30 35 42 49 56 63 70 77 84 91 98
Knock down chance increase [%] 2 1 1 1 1 1 3 1 1 3 2 2 3 3 5
Knock down chance increase [%] (Total) 2 3 4 5 6 7 10 11 12 15 17 19 22 25 30
Required AP 0 100 200 300 400 500 - - - - - - - - -
Required AP (Total) 0 100 300 600 1000 1500 - - - - - - - - -

Ranks[edit | edit source]

  • Rows in red indicate ranks not currently released.
Rank AP Effects Req. Level
F 0 Increases damage by 10%.
Increases your chance of knocking down opponents by 2%.
40
E 100 Increases damage by 15%.
Increases your chance of knocking down opponents by 3%.
44
D 200 Increases damage by 20%.
Increases your chance of knocking down opponents by 4%.
48
C 300 Increases damage by 25%.
Increases your chance of knocking down opponents by 5%.
52
B 400 Increases damage by 30%.
Increases your chance of knocking down opponents by 6%.
56
A 500 Increases damage by 35%.
Increases your chance of knocking down opponents by 7%.
60
9 - Increases damage by 42%.
Increases your chance of knocking down opponents by 10%.
-
8 - Increases damage by 49%.
Increases your chance of knocking down opponents by 11%.
-
7 - Increases damage by 56%.
Increases your chance of knocking down opponents by 12%.
-
6 - Increases damage by 63%.
Increases your chance of knocking down opponents by 15%.
-
5 - Increases damage by 70%.
Increases your chance of knocking down opponents by 17%.
-
4 - Increases damage by 77%.
Increases your chance of knocking down opponents by 19%.
-
3 - Increases damage by 84%.
Increases your chance of knocking down opponents by 22%.
-
2 - Increases damage by 91%.
Increases your chance of knocking down opponents by 25%.
-
1 - Increases damage by 98%.
Increases your chance of knocking down opponents by 30%.
-