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Steel Muspell
Steel Muspell (Enemy)
Type Woodman
Location Misty Summit
Alignment Aggressive
Season Season 2

Stats[ | ]

50 / 69Mode

Level: 65 Exp: 2,280 HP by Group Size - 1: 159,750 2: 213,0003: 276,000 4: 362,100
Att: 8,835 Def: 4,620 Crit: 30 Res: 46 CritDmg: 130%    

70 / 80 Mode

Level: 80 Exp: 3,486 HP by Group Size - 1: 352,941 2: 470,5883: 611,764 4: 140,000
Att: 12,012 Def: 8,000 Crit: 30 Res: 54 CritDmg: 130%    

Related Titles[ | ]

Drops[ | ]

Regular Drops[ | ]

Materials Equipment Etc.
All Modes
Lv. 50 - 69 Mode Muspell's Hammer Weight, Superior Iron Ore, Superior Cloth, Erg Core Fine HP Potion
Lv. 70 - 80 Mode Muspell's Hammer Weight
Break Offs

Quest-Only Drops[ | ]

Break Off Tips[ | ]

Battle Skills & Attacks[ | ]

  • With weapon :
    • Shoulder charge, follow by a hammer thrust.
    • Thrust with the hammer.
    • Spin the hammer in the air while walking forward, then do a 360 sweep with the hammer, follow by a hammer slam.
    • Roar, shoot out magic missiles that track players.
    • Side swing with the hammer.
    • A kick, follow by a hammer swing.
    • Jump back, then throw its hammer at a player, he will fight unarmed afterward.
  • Unarmed :
    • Winds its leg back then does a knee kick, then follow with a right hook.
    • Quickly steps forward with one foot and do a straight punch.
    • Raise its fist in the air and slam down, causing a line shockwave.
    • Jumps up and drop down on a player, dealing damage in an AoE as it lands and shoot out debris that track players.
    • Roar, then go and pick up its hammer, then it starts to fight with its hammer again.
      • Becomes Invincible when picking up its hammer.
      • Flinch all nearby players after it finished roaring.
      • If a player picks up the hammer during this time, it will cause Muspell to attack that player immediately, then Muspell will fight unarmed afterward.(Basicly reset the timer of Muspell in Unarmed mode )

Tips & Advice[ | ]

  • The hammer can be pick up and throw at Muspell for massive damage, and it will also stun it, but beware:
    • The hammer, when not picked up, is not a "solid" obstacle. ( player can move through it), but after picked up and dropped/threw, it will become a solid obstacle, players cannot move through it, and it's possible to get trapped between Muspell and the hammer if not careful.

Additional Notes[ | ]

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