Revenge (Skill)

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Revenge (Skill).png
Revenge

MAX RANK:
A

- After using Impenetrable to withstand an attack, gain multiple status boosts.
- Deal more damage on your next Smash attack. You will recover HP in proportion to the damage you've inflicted.
- Status boosts can be stacked up to five times.
- Higher skill ranks increase ATT more and restores more HP.
- HP is not restored in PvP matches.

Additional Details[edit | edit source]

  • Hurk-only skill.
  • Triggering Impenetrable via Charge/Blockade gains Revenge buff, increasing the damage of the next smash attack and causing that attack to heal Hurk by a set amount plus a portion of the damage dealt up to a certain limit.
    • HP is not healed in PvP.
  • Revenge is consumed upon hitting the enemy.
  • Revenge can be stacked up to five times, only increasing the damage bonus.
    • All stacks are instantly consumed upon use.
  • Revenge buff only stays for 10 seconds.

How to Obtain[edit | edit source]

Summary[edit | edit source]

  • Columns in red indicate ranks not currently released.
Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required Level 20 26 30 40 45 50 -- -- -- -- -- -- -- -- --
Required AP 0 30 50 70 90 110 - - - - - - - - -
Required AP (Total) 0 30 80 150 240 350 - - - - - - - - -

Ranks[edit | edit source]

  • Rows in red indicate ranks not currently released.
Rank AP Effects Req. Level
F 0 Increases the damage of your next attack by 10%. This will restore 50 HP plus 10% of the damage inflicted, up to 400 HP. 20
E 30 Increases the damage of your next attack by 20%. This will restore 100 HP plus 13% of the damage inflicted, up to 500 HP. 26
D 50 Increases the damage of your next attack by 30%. This will restore 150 HP plus 16% of the damage inflicted, up to 600 HP. 30
C 70 Increases the damage of your next attack by 40%. This will restore 200 HP plus 19% of the damage inflicted, up to 700 HP. 40
B 90 Increases the damage of your next attack by 50%. This will restore 250 HP plus 22% of the damage inflicted, up to 800 HP. 45
A 110 Increases the damage of your next attack by 60%. This will restore 300 HP plus 25% of the damage inflicted, up to 900 HP. 50