MAX RANK:
- Can be used only when Twin Chainblades are equipped.
- Throws the Twin Chainblades towards an enemy.
- If the Chainblades stick in the enemy, you can pull yourself to the enemy, or the enemy to you if they are not too large.
- Once you are close, attack the enemy with a Smash or Icebreaker.
- The invincibility duration as you approach increases with skill rank.
<Controls>
Mouse: Press [TAB] or [Right-Click] as you run. Then, [Left-Click] to approach the connected target or [Right-Click] to pull the target towards you.
Keyboard: Press [TAB] or [D] as you run. Then, press [S] to approach the connected target or [D] to pull the target toward you.
<Link Attack>
Mouse: [Left-Click] to use Icebreaker or [Right-Click] to use Smash after approaching/pulling the target toward you.
Keyboard: Approach/Pull the target toward you and then press [S] for Surging Strike or [D] for Smash.
Additional Details
- Vella-only skill.
- The EU version's name of this skill is Chain Mastery.
- Frost Jack rank F is a prerequisite for Icebreaker rank F.
- If you grab an enemy where the chain is over an item on the ground , then pull yourself to the enemy, the item will knock you down when you get pulled into it.
How to Obtain
- Purchased for 2,000 when at least level 12.
Summary
- Columns in red indicate ranks not currently released.
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required Level | 12 | 12 | 12 | 16 | 16 | 20 | 30 | 36 | 42 | 48 | 54 | 60 | 66 | 72 | 80 |
Invincibility duration increase | 0 | 0.03 | 0.04 | 0.03 | 0.03 | 0.04 | 0.01 | 0.02 | 0.02 | 0.01 | 1 | 1 | 1 | 1 | 1 |
Invincibility duration increase (Total) | 0 | 0.03 | 0.07 | 0.1 | 0.13 | 0.17 | 0.18 | 0.20 | 0.22 | 0.23 | 15 | 16 | 17 | 18 | 19 |
Stamina usage (from previous) | 12 | -1 | -1 | -1 | -1 | -1 | -2 | -0 | -0 | -0 | 1 | -1 | -1 | -1 | -1 |
Stamina cost (Total) | 12 | 11 | 10 | 9 | 8 | 7 | 5 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | 0 |
Required AP | 0 | 30 | 130 | 170 | 210 | 250 | 764 | 876 | 988 | 1100 | - | - | - | - | - |
Required AP (Total) | 0 | 30 | 160 | 330 | 540 | 790 | 1554 | 2430 | 3418 | 4518 | - | - | - | - | - |
Ranks
- Rows in red indicate ranks not currently released.
Rank | AP | Effects | Req. Level |
---|---|---|---|
F | 0 | Can approach or pull the target at 12 Stamina. | 12 |
E | 30 | Increases invincibility duration by 0.03 seconds while approaching the target. Can approach or pull the target at 11 Stamina. |
12 |
D | 130 | Increases invincibility duration by 0.07 seconds while approaching the target. Can approach or pull the target at 10 Stamina. |
12 |
C | 170 | Increases invincibility duration by 0.1 seconds while approaching the target. Can approach or pull the target at 9 Stamina. |
16 |
B | 210 | Increases invincibility duration by 0.13 seconds while approaching the target. Can approach or pull the target at 8 Stamina. |
16 |
A | 250 | Increases invincibility duration by 0.17 seconds while approaching the target. Can approach or pull the target at 7 Stamina. |
20 |
9 | 764 | Increases invincibility duration by 0.18 seconds while approaching the target. Can approach or pull the target at 6 Stamina. |
30 |
8 | 876 | Increases invincibility duration by 0.2 seconds while approaching the target. Can approach or pull the target at 5 Stamina. |
36 |
7 | 988 | Increases invincibility duration by 0.22 seconds while approaching the target. Can approach or pull the target at 5 Stamina. |
42 |
6 | 1100 | Increases invincibility duration by 0.23 seconds while approaching the target. Can approach or pull the target at 5 Stamina. |
48 |
5 | - | Increases invincibility duration by 0.25 seconds while approaching the target. Can approach or pull the target at 4 Stamina. |
54 |
4 | - | Increases invincibility duration by 0.27 seconds while approaching the target. Can approach or pull the target at 3 Stamina. |
60 |
3 | - | Increases invincibility duration by 0.28 seconds while approaching the target. Can approach or pull the target at 2 Stamina. |
66 |
2 | - | Increases invincibility duration by 0.3 seconds while approaching the target. Can approach or pull the target at 1 Stamina. |
72 |
1 | - | Increases invincibility duration by 0.32 seconds while approaching the target. Can approach or pull the target at 0 Stamina. |
80 |
|