Frost Jack

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Frost Jack (Skill).png
Frost Jack

MAX RANK:
8

- Can be used only when Twin Chainblades are equipped.
- Throws the Twin Chainblades towards an enemy.
- If the Chainblades stick in the enemy, you can pull yourself to the enemy, or the enemy to you if they are not too large.
- Once you are close, attack the enemy with a Smash or Icebreaker.
- The invincibility duration as you approach increases with skill rank.

<Controls>
Mouse: Press [TAB] or [Right-Click] as you run. Then, [Left-Click] to approach the connected target or [Right-Click] to pull the target towards you.
Keyboard: Press [TAB] or [D] as you run. Then, press [S] to approach the connected target or [D] to pull the target toward you.

<Link Attack>
Mouse: [Left-Click] to use Icebreaker or [Right-Click] to use Smash after approaching/pulling the target toward you.
Keyboard: Approach/Pull the target toward you and then press [S] for Surging Strike or [D] for Smash.

Additional Details[edit | edit source]

  • Vella-only skill.
    • The EU version's name of this skill is Chain Mastery.
  • Frost Jack rank F is a prerequisite for Icebreaker rank F.
  • If you grab an enemy where the chain is over an item on the ground , then pull yourself to the enemy, the item will knock you down when you get pulled into it.

How to Obtain[edit | edit source]

  • Purchased for 2,000 Gold (Icon).png when at least level 12.

Summary[edit | edit source]

  • Columns in red indicate ranks not currently released.
Rank F E D C B A 9 8 7 6 5 4 3 2 1
Required Level 12 12 12 16 16 20 30 36 42 48 54 60 66 72 80
Invincibility duration increase 0 0.03 0.04 0.03 0.03 0.04 0.01 0.02 0.02 0.01 1 1 1 1 1
Invincibility duration increase (Total) 0 0.03 0.07 0.1 0.13 0.17 0.18 0.20 0.22 0.23 15 16 17 18 19
Stamina usage (from previous) 12 -1 -1 -1 -1 -1 -2 -0 -0 -0 1 -1 -1 -1 -1
Stamina cost (Total) 12 11 10 9 8 7 5 5 5 5 4 3 2 1 0
Required AP 0 30 130 170 210 250 764 876 988 1100 - - - - -
Required AP (Total) 0 30 160 330 540 790 1554 2430 3418 4518 - - - - -

Ranks[edit | edit source]

  • Rows in red indicate ranks not currently released.
Rank AP Effects Req. Level
F 0 Can approach or pull the target at 12 Stamina. 12
E 30 Increases invincibility duration by 0.03 seconds while approaching the target.
Can approach or pull the target at 11 Stamina.
12
D 130 Increases invincibility duration by 0.07 seconds while approaching the target.
Can approach or pull the target at 10 Stamina.
12
C 170 Increases invincibility duration by 0.1 seconds while approaching the target.
Can approach or pull the target at 9 Stamina.
16
B 210 Increases invincibility duration by 0.13 seconds while approaching the target.
Can approach or pull the target at 8 Stamina.
16
A 250 Increases invincibility duration by 0.17 seconds while approaching the target.
Can approach or pull the target at 7 Stamina.
20
9 764 Increases invincibility duration by 0.18 seconds while approaching the target.
Can approach or pull the target at 6 Stamina.
30
8 876 Increases invincibility duration by 0.2 seconds while approaching the target.
Can approach or pull the target at 5 Stamina.
36
7 988 Increases invincibility duration by 0.22 seconds while approaching the target.
Can approach or pull the target at 5 Stamina.
42
6 1100 Increases invincibility duration by 0.23 seconds while approaching the target.
Can approach or pull the target at 5 Stamina.
48
5 - Increases invincibility duration by 0.25 seconds while approaching the target.
Can approach or pull the target at 4 Stamina.
54
4 - Increases invincibility duration by 0.27 seconds while approaching the target.
Can approach or pull the target at 3 Stamina.
60
3 - Increases invincibility duration by 0.28 seconds while approaching the target.
Can approach or pull the target at 2 Stamina.
66
2 - Increases invincibility duration by 0.3 seconds while approaching the target.
Can approach or pull the target at 1 Stamina.
72
1 - Increases invincibility duration by 0.32 seconds while approaching the target.
Can approach or pull the target at 0 Stamina.
80