Accauseimcool (talk | contribs) (updated to reflect transformation changes) Tag: Visual edit |
Accauseimcool (talk | contribs) m (added point to choosing path) Tag: Visual edit |
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== Choosing a Path == |
== Choosing a Path == |
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− | * |
+ | * The main difference between Dark Knight vs. Paladin is Fissure vs. Conviction. You may choose depending on which active appeals to you. |
+ | *You may also choose whichever Path appeals to you visually because the differences are insignificant overall. |
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* If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge. |
* If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge. |
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Revision as of 19:40, 23 April 2019
The difference between the Dark Knight and Paladin transformations are almost entirely visual. Stat bonuses are now identical.
Comparison
There are some differences between the function of each Path's skills.
Dark Knight | Paladin | Function |
---|---|---|
Revelation: Fatigue | Grace: Fatigue | Identical. |
Revelation: Resistance | Grace: Resistance | Identical. |
Passion I | Passion I | Identical. |
Steal | Grasp | Steal deals its damage instantly, while Grasp deals its damage after a short delay. |
Active: Spear of Stigma | Active: Trail of Light | Identical. |
Duration | Duration | Identical. |
Firestorm | Divine Punishment | Identical. |
Active: Prison of Destruction | Active: Purging Light | Identical. |
Slowed | Petrification | Slowed will slow down mob actions, while Petrification freezes them in place. |
Dark Knight | Paladin | Function |
---|---|---|
Active: Fissure | Active: Conviction | Fissure deals damage and stuns the boss momentarily, while Conviction provides a shield with knockdown and flinch immunity. |
Encroach | Discipline | Encroach increases damage dealt with Fissure, while Discipline increases damage absorbed by Conviction. |
Passion II | Passion II | Identical. |
Revelation: Stamina | Grace: Stamina | Identical. |
Transcendence | Transcendence | Identical. |
Active: Punishment | Active: Sacred Sword | Punishment deals half the damage twice in a large circle centered around the character, after taking a step forward.
Sacred Sword deals full damage in a straight line in front of the character, while standing still. |
Choosing a Path
- The main difference between Dark Knight vs. Paladin is Fissure vs. Conviction. You may choose depending on which active appeals to you.
- You may also choose whichever Path appeals to you visually because the differences are insignificant overall.
- If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge.