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(updated to reflect transformation changes)
Tag: Visual edit
m (added point to choosing path)
Tag: Visual edit
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== Choosing a Path ==
 
== Choosing a Path ==
   
* It is recommended that you choose whichever Path appeals to you visually.
+
* The main difference between Dark Knight vs. Paladin is Fissure vs. Conviction. You may choose depending on which active appeals to you.
  +
*You may also choose whichever Path appeals to you visually because the differences are insignificant overall.
 
* If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge.
 
* If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge.
   

Revision as of 19:40, 23 April 2019

The difference between the Dark Knight and Paladin transformations are almost entirely visual. Stat bonuses are now identical.

Comparison

There are some differences between the function of each Path's skills.

1st Transformation
Dark Knight Paladin Function
Revelation: Fatigue Grace: Fatigue Identical.
Revelation: Resistance Grace: Resistance Identical.
Passion I Passion I Identical.
Steal Grasp Steal deals its damage instantly, while Grasp deals its damage after a short delay.
Active: Spear of Stigma Active: Trail of Light Identical.
Duration Duration Identical.
Firestorm Divine Punishment Identical.
Active: Prison of Destruction Active: Purging Light Identical.
Slowed Petrification Slowed will slow down mob actions, while Petrification freezes them in place.
2nd Transformation
Dark Knight Paladin Function
Active: Fissure Active: Conviction Fissure deals damage and stuns the boss momentarily, while Conviction provides a shield with knockdown and flinch immunity.
Encroach Discipline Encroach increases damage dealt with Fissure, while Discipline increases damage absorbed by Conviction.
Passion II Passion II Identical.
Revelation: Stamina Grace: Stamina Identical.
Transcendence Transcendence Identical.
Active: Punishment Active: Sacred Sword Punishment deals half the damage twice in a large circle centered around the character, after taking a step forward.

Sacred Sword deals full damage in a straight line in front of the character, while standing still.

Choosing a Path

  • The main difference between Dark Knight vs. Paladin is Fissure vs. Conviction. You may choose depending on which active appeals to you.
  • You may also choose whichever Path appeals to you visually because the differences are insignificant overall.
  • If you do not have a visual preference, then Dark Knight is recommended for the slight offensive edge.