Restores HP over time while sitting down. Gain buffs after sitting for 10 seconds after healing starts.
You get two buffs. The first buff increases ATT and M.ATT while the second one is a buff that regenerates armor durability constantly as long as the piece of armour is not broken.
Armor regeneration buff applies to shields as well, allowing for the greater (in number) use of shield durability-consuming skills.
Restores HP at a rate of 10 HP per few seconds at rank F. Every rank adds 2 HP to regen.
Buffs will be lost if incapacitated in battle.
You can't restore them using the same campfire, whether they were lost after death or time elapsing.
Using higher ranked Campfire buffs will replace lower rank Campfire buffs.
For instance, Player 1 has a rank F Campfire and Player 2 has a rank A Campfire. If one player sits at Player 1's Campfire, they gain rank F effects. If the same player sits at Player 2's Campfire after the first, the rank F abilities are overwritten and replaced by rank A.
This page was last edited on 4 June 2015, at 19:36.
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