MAX RANK:
- Uses SP to perform a powerful strike.
- It can be activated if you have 250 or more SP, but if you have additional SP, it can consume up to 750 SP.
- However, the damage is unrelated to the SP consumed.
- The charge-up period allows you to input a series of keys while charging to enhance the attack. It also allows you to dodge enemy attacks while charging.
- Absorb mana from enemies is the attack is successful.
- Perfect Drain will not increase the mana drain of this skill.
- Starting at Rank A, you can perform [Active: Counter Drain] as an additional attack without consuming SP.
- If you landed Mana Tracer on a target in advance, you can warp to that target right before the first or the additional attack for a chance to deliver another attack.
- SP will not be consumed when Warp is used during this time.
<Controls>
Min SP Required: 250
SP Consumed: Min 250, max 750
Can be bound on the Quick Slot or selected with [X] and activated with [Z].
<Enhanced Attack>
Mouse: [W] - [S] - [A] - [D] before wielding Spellsword
Keyboard: [↑] - [↓] - [←] - [→] before wielding Spellsword
<Rank A+ Additional Attack>
Mouse: [S] - [W] after performing enhanced attack
Keyboard: [↓] - [↑] after performing enhanced attack
<Mana Tracer Warp right before Attack>
If you landed Mana Tracer on a target in advance, put this skill on the Quick Slot and use number keys to activate, or use [X] key to shift then [Z] to use.
Additional Details[ | ]
- Arisha-only skill.
- The charge period ends (and the attack executes) after successfully inputting the keys.
- Enhanced Attack hits 4 times, gains 25 SP with each hit connect.
- At rank A or higher, if the additional attack is performed, Arisha will be left in Mana Blade.
- Inversely, Arisha will deactivate mana blade if mana blade was already active before executing the additional attack.
Skill Preview[ | ]
How to Obtain[ | ]
- Purchased for 0 when at least level 12.
Summary[ | ]
Rank | F | E | D | C | B | A |
---|---|---|---|---|---|---|
Required Level | 12 | |||||
DMG increase [%] | 0 | |||||
DMG increase [%] (Total) | 0 | |||||
Breakoff DMG increase [%] | 0 | |||||
Breakoff DMG increase [%] (Total) | 0 | |||||
Cooldown decrease [seconds] | 0 | |||||
Cooldown decrease [seconds] (Total) | 0 | |||||
Required AP | 0 | |||||
Required AP (Total) | 0 |
Ranks[ | ]
Rank | Req. Level | Effects | AP |
---|---|---|---|
F | 12 | DMG +0% Breakoff DMG +0% |
0 |
E | DMG +???% Breakoff DMG +???% |
||
D | DMG +???% Breakoff DMG +???% |
||
C | DMG +???% Breakoff DMG +???% |
||
B | DMG +???% Breakoff DMG +???% |
||
A | DMG +???% Breakoff DMG +???% |
|