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Ultimate Vindictus Guide by Seitsutae
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Ultimate Vindictus Guide by Seitsutae
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====Fiona: The Doom Bringer==== ---- '''Key Notables''' <br /> '''Role:''' Tank/Burst Damage<br /> '''Dodge Skill:''' Roll/Block <br /> '''Stat Priority:''' Strength/Will/Agility/Intelligence <br /> '''Skill Priority:''' Guard, Heavy Stander, Shield Mastery, Counterattack, Smash Mastery, Campfire, Large Shield Mastery, Critical Hit, Stigma Hammer, Butterfly Swing, Battle Respiration, Will Mastery, Agility Mastery<br /> '''Hero Summary'''<br /> A tank like her sword-based sister. Generally the same gameplay and stratagies as Sword Fiona, but with different advantages to each weapon. Sword Fiona does swifter attacks, while Hammer Fiona does slower, but stronger attacks. Sword Fiona's attacks are mainly concentrated on one enemy, while Hammer Fiona's attacks are more of an AOE attack.<br /> '''Fighting Tips'''<br /> *'''Heavy Stander Cancel:''' After finishing a 4 combo (Amarath Kick), drop down to a heavy stander, and let go of all the keys to drop out of the heavy stander. Not only does this prevent you from getting hit during your vunerable stage (animation of bringing leg back) after the smash, it also stops the animation which allows you to start a new combo immediately instead of having to wait for the animation to finish. *'''Better to be safe than sorry:''' Do not be afraid to guard earlier than the attack, its always better to be safe than sorry. With time, you will be able to guard with perfect timing. *'''Anticipation:''' If an attack that might land near you is coming, its always best to guard it. Some attacks have a larger range than the animations themselves. '''Personal Comments & Overall Thoughts'''<br />
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