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Twin Spear Lann Guide
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Twin Spear Lann Guide
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== Tertiary Skills == [[File:Lann Concept Art 3.png|right|400 px]] Yes, there's a Tertiary set of skills for AP. These are skills that are nonessential but are "nice to have". ===[[Combat Mastery]]=== [[File:Combat Mastery (Skill).png|left]] Most of Spear Lann's damage comes through Smash attacks. Combat Mastery is nice to have, however, because it IS extra damage, even if it is extra damage only on normal attacks, which aren't that powerful to begin with. I would almost put this under Secondary skills, and I would definitely consider putting AP into this at some point. In fact, since it's a starting skill for Lann, you probably will have to just because you have nowhere else to put AP. :D <br />Do note that Combat Mastery Rank D is a prerequisite for [[Smash Mastery]] and Rank C for [[Active: Berserker Spirit]]. ===[[Silent Hawk]]=== [[File:Silent Hawk (Skill).png|left]] A Smash enhancement for [[Silent Hawk]] that increases its damage by a fair amount. It isn't used that often compared to [[Moon Splitter]] or [[Grand Hurricane]], so it holds much less priority. ===[[Sudden Shock]]=== [[File:Sudden Shock (Skill).png|left]] A Smash enhancement for [[Sudden Shock]] that increases its damage by a fair amount. It isn't used that often compared to [[Moon Splitter]] or [[Grand Hurricane]], so it holds much less priority. ===[[Lightning Fury: Twin Spears]]=== [[File:Lightning Fury- Twin Spears (Skill).png|left]] A humongous boost to Lightning Fury that causes invulnerability for its entire duration, ignore physics collision, and reduces its stamina cost. This is a mandatory thing to have as it significantly makes Spear's survivability even better, but is not really worth ranking past F as at Rank A it only decreases stamina cost by 5. ===[[Willpower Mastery]]=== [[File:Willpower Mastery (Skill).png|left]] [[Willpower]] adds Critical Hit rate. According to [http://mabination.com/Vindictus/Vindictus-guides/12480-damage-formulas-percentiles.html this thread], willpower actually adds 0.016% Critical Hit rate per 1 Will (or in simplistic terms, 1.6% crit rate for 100 Will, making this skill more useful than I originally thought. Definitely max this skill at some point; however, the [[Critical Rate]] skill will be a better investment of your AP initially. ===[[Agility Mastery]]=== [[File:Agility Mastery (Skill).png|left]] According to the aforementioned calculations (found [http://mabination.com/Vindictus/Vindictus-guides/12480-damage-formulas-percentiles.html here]), [[Agility]] actually benefits Spear Lann by a rather large amount. Every 40 Agility grants 1% extra damage on all spear smashes, and every 47 Agi is +1% damage to Gliding Fury. I would recommend that, when you begin maxing Willpower Mastery, you alternate between that mastery and this one. ===[[HP Potion Proficiency]]=== [[File:HP Potion Proficiency (Skill).png|left]] This skill is actually pretty godlike. It's cheap to rank up and increases potion healing by 40% while standing still at rank A. It's not a necessity, especially if you avoid damage more often than take it, but it's very nice to have.<br /> However, the problem is that the effect isn't entirely passive. Its all about timing. ''You must hold the HP Potion quickslot button to drink the potion and '''let go when the character begins to put his/her hand down.''''' Shouldn't be too hard, right? ===[[Life Flare]]=== [[File:Life Flare (Skill).png|left]] It has a set rate to prevent you from becoming incapacitated when a hit would normally make you incapped. It's pretty nice, actually, but not a necessity. It's also expensive: it costs the same per rank as [[Smash Mastery]]. ===[[Campfire]]=== [[File:Campfire (Skill).png|left]] Gives a free repair station and a small bonus to attack and restores unbroken armor durability over time. This is less essential for Lann than for, say, [[Fiona]], who has a shield which she has to avoid breaking. However, Campfire's buffs are extremely awesome all the same, and it's inexpensive, so if you want it, definitely go for it. It won't offer that much of a damage increase, but it helps prevent armor breakage if you get hit during a fight. Arguably unnecessary, as Lann is supposed to avoid damage more than anything, but it's a useful buff nonetheless and I've never turned it down.
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