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Vindictus Wiki
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==Story Dialogue== {{Collapsible|title=Go to the Inn.|content=Talk to {{LinkYellow|Allysse}}. {{DialogueBox|npc=Allysse|content=Are you done with your work? I was hoping you could<br />bring Kean by. I need to speak with him.}} }} {{Collapsible|title=Call Kean at Errol's House.|content=Talk to {{LinkYellow|Kean}}. {{DialogueBox|npc=Kean|content=If you're ready, let's go to the inn. A quick stop to speak <br />with Allysse, and we can get back to our duties.}} }} {{Collapsible|title=Talk to {{LinkYellow|Allysse}} at the Inn.|content=Talk to {{LinkYellow|Allysse}}. {{DialogueBox|npc=Allysse|content=Both of you are here.<br /> <br /> Milo, could you step outside for a second?<br />I have something to discuss with these two.}} {{DialogueBox|npc=Milo|content=Sis...}} {{DialogueBox|npc=Allysse|content=Please.}} {{DialogueBox|npc=Milo|content=Fine... But I want a full report later on.}} {{DialogueBox|npc=Allysse|content=Sure.}} {{DialogueBox|npc=Milo|content=Okay!}} }} {{Collapsible|title=Talk to {{LinkYellow|Allysse}} at the Inn.|content=Talk to {{LinkYellow|Allysse}}. {{DialogueBox|npc=Allysse|content=(She lets out a sigh as soon as he is out the door.)<br />I need to tell you both something very important.<br /><br /> I'm a princess.<br />Or... I used to be.}} {{DialogueBox|npc=Kean|content=Then Milo is...}} {{DialogueBox|npc=Allysse|content=The last prince of the kingdom.<br /><br />His mother was a very prestigious noblewoman. I never met<br />my own, but father had a love for dancers...}} {{DialogueBox|type=task|content=Select 'Dancers?'}} {{DialogueBox|npc=Allysse|content=Father... The king told me that I was brought to court as a baby.<br /><br /> The queen raised me as her own, even when the other nobles<br />gossiped and talked. <br /><br /> The men of the Pontiff's court were particularly convinced that I was a witch.}} {{DialogueBox|type=task|content=Select 'Why?'}} {{DialogueBox|npc=Allysse|content=(Allysse's gaze wanders to the window.)<br />I have... a power.<br /><br /> I've never been hurt. I never scraped my knees, never<br />had a cold. <br /><br /> Sometimes I would sit in my room and ask for the rain, and<br />the rain would come, as if it heard me.<br /><br /> Still, it was peaceful. Mother protected me... <br /><br /> Until the uprising. I still remember the blood in the halls... <br />There was so much.<br /><br /> The fighting started midday, and the floors were still wet <br />when I carried Milo away that night.<br /><br /> We fled into the rain and mud with the {{DialogueColor|red|Pontiff's}} <br />dogs on our trail, but Milo...}} {{DialogueBox|npc=|content=(Tears well in the corner of Allysse's eyes.)}} {{DialogueBox|npc=Allysse|content=I'm sorry, it still feels like it was yesterday.<br /><br />The rest is... inconsequential. We escaped, <br />and now we're here.}} {{DialogueBox|npc=Kean|content=How did you escape an army?}} {{DialogueBox|npc=Allysse|content=We had help from a kind sorcerer in the Pontiff's Court.}} {{DialogueBox|npc=Kean|content=A sorcerer...}} {{DialogueBox|npc=Allysse|content=That was 10 years ago, and Milo doesn't remember a thing.<br /><br /> I don't know if it was the shock, or just denial, but I'll <br />take any small comfort I can get.<br /><br /> If I can just get Enzo to stop prattling on about destiny, we could <br />have a peaceful life here.}} {{DialogueBox|type=task|content=Select 'Destiny?'}} {{DialogueBox|npc=|content=(Her eyebrows furrow ever so slightly.)}} {{DialogueBox|npc=Allysse|content=There are some things you can't run from, {{CharacterName}}.<br /><br />(She looks past you to the door.)<br />Keep an eye on Milo. He's not as strong as he thinks he is.<br /><br /> Please.}} {{DialogueBox|type=task|content=Select 'Sure'}} {{DialogueBox|npc=Allysse|content=Thank you.}} }} {{Collapsible|title=Talk to {{LinkYellow|Allysse}} at the Inn.|content=Talk to {{LinkYellow|Allysse}}. {{DialogueBox|npc=Allysse|content=Milo. I thought I asked you to wait outside.}} {{DialogueBox|npc=Milo|content=Yeah, well I bore easily. Are you done talking yet?}} {{DialogueBox|npc=Allysse|content=Yes.}} {{DialogueBox|npc=Kean|content=Have you, by chance, changed your mind?<br />About leaving here, I mean...}} {{DialogueBox|npc=Allysse|content=Where would we go? Should we try to scrounge a living <br />in Colhen? Or build a shack in the woods? <br /><br /> This is the best place for us.}} {{DialogueBox|npc=Kean|content=It's just...}} {{DialogueBox|npc=Milo|content=Yeah, stick around buddy. Live free, like me!}} {{DialogueBox|npc=Kean|content=(Kean forces a smile.)<br />I can't stay here. I have to return to Rocheste.}} {{DialogueBox|npc=Allysse|content=You're worried about Seanna.}} {{DialogueBox|npc=Kean|content=There is a great deal of turmoil in the city now. I only need to<br />make sure that she is safe.<br /><br /> {{CharacterName}}, would you be willing to go with me? We need only<br />take a look before we come back here.}} {{DialogueBox|npc=Kean|content=Wait, what is that?}} {{DialogueBox|npc=Kean|content=(Kean turns the book over in his hands with a tender grasp.)<br />Where did you... <br /><br /> I'm going to hold on to this for now, if that's okay.We must get to Rocheste as soon as we can.}} {{DialogueBox|npc=|content=(Kean notices the {{LinkGreen|Tattered Journal}} sticking out of your bag.)}} }} {{Collapsible|title=Talk to {{LinkYellow|Ferryman}} to use the boat.|content=Talk to {{LinkYellow|Ferryman}}. {{DialogueBox|npc=Ferryman|content=Headin' to the mainland, huh? Be careful. <br /><br />With all the trouble in Rocheste, I'm seeing a lot more<br />unsavory characters in the smaller villages. <br /><br /> Ya got bandits raiding the villages and guards raiding the roads. <br />Couldn't say which one was worse...}} {{DialogueBox|npc=Kean|content=The roads are being monitored?}} {{DialogueBox|npc=Ferryman|content=They've got guards all over looking for some enemy<br />of the court. Something about a murder.}} {{DialogueBox|npc=Kean|content=We need to look for another way into the city.}} {{DialogueBox|npc=Ferryman|content=Buncha trumped up idiots harassing good people in the <br />name of the Goddess if you ask me...}} }} {{Collapsible|title=Is there a way to Rocheste?|content= ''If you visit the Carriage:'' {{DialogueBox|npc=Carriage|content=Didn't you folks hear about the blockades? You ain't <br />gonna get into Rocheste anytime soon!<br /><br /> (Rocheste can only be accessed outside of story missions.<br />Go now?)}} ''If you visit the Guard:'' {{DialogueBox|npc=Guard|content=Hold it, you can't enter here!}} {{DialogueBox|npc=|content=(You can only enter if you are not on a story mission.)}} ''If you visit Kirstie:'' {{DialogueBox|npc=Kirstie|content=You need to get to Rocheste? Lazkum would be your best bet.}} Talk to {{LinkYellow|Lazkum}}. {{DialogueBox|npc=Lazkum|content=(You tell Lazkum about the problems getting to Rocheste.)<br />There is a sewer in Colhen... I know the way.}} {{DialogueBox|npc=Enzo|content=Heading to Rocheste, huh?}} {{DialogueBox|npc=Kean|content=We need to get into the city. We won't know if Allysse <br />and Milo are safe until we do.}} {{DialogueBox|npc=Enzo|content=(Enzo refuses to meet your eye.)<br />Yeah, I guess...}} {{DialogueBox|npc=Kean|content=What is it?}} {{DialogueBox|npc=Enzo|content=It's nothing. Just watch your back. It's dangerous.}} {{DialogueBox|npc=Kean|content=You aren't the sentimental type, Enzo. <br />What do you know?}} {{DialogueBox|npc=Enzo|content=I just don't want you to be hurt, okay? Don't make a big deal out of it.}} {{DialogueBox|npc=Kean|content=Thank you...<br />We are ready whenever you are, Lazkum.}} {{DialogueBox|npc=Lazkum|content=Okay.<br /> <br /> (Lazkum disappears into the shack, but you hear muttering.)<br />This is dark destiny, friend. The sewers are full of evil.<br /> <br /> (His demeanor is calm and quiet when he returns.)<br /><br />We can access the sewers from {{DialogueColor|red|Prairie Entrance}}.<br />We will go to Colhen.}} }} {{Collapsible|title=Rewards|content= {{DialogueBox|type=story|content={{LinkBlue|Infiltration}}}} {{DialogueBox|type=complete|content=Threat}} {{DialogueBox|type=reward|content=You have received 315000 EXP.}} {{DialogueBox|type=reward|content=53000 gold}} }}
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